FIRST LEGO League
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A Hands-On Approach to STEM Learning
FIRST LEGO League introduces science, technology, engineering and maths (STEM) to children ages 4 - 16 through fun, exciting hands on learning. Participants gain real-world problem-solving experiences through a guided global robotics program, helping today's students and teachers build a better future together.
Engaging Youth in STEM Exploration
The three divisions of FIRST LEGO League inspire youth to experiment with and grow their critical thinking, coding and design skills through hands-on STEM learning and robotics.
Friendly competition is at the heart of Challenge, as teams of students ages 9 - 16 engage in research, problem-solving, coding and engineering as they build and program a LEGO robot that navigates the missions of a robot game.
Educational Impact
Teachers and facilitators of FIRST LEGO League programs noted positive youth outcomes in core FIRST program areas, including STEM applications, teamwork and problem solving.
Increase in STEM interest and confidence
amongst 100% of Explore and Challenge study participants.
Gains in programming and coding skills
amongst 97% of Explore and 100% of Challenge study participants.
Development of teamwork and problem solving skills
including life skills such as acceptance of criticism and adapting ideas.
FIRST LEGO League Discover
FIRST LEGO League Discover is a playful introductory STEM program for teams of children aged 4 to 6 that ignites their natural curiosity and builds their habits of learning. By the end of the program, children emerge more confident, better equipped to face future challenges and discover the joy of learning.
A new and exciting Challenge is presented every year, and each team of four students begins their exploration of this real world theme with an exclusive LEGO Education Discovery Set. With this set as a starting point, they build a solution to the Challenge with LEGO DUPLO elements. Throughout their experience, teams operate under the FIRST Core Values, celebrating discovery and teamwork whilst having fun!
Participation in FIRST LEGO League Discover operates on a local level: preschools, schools and community groups register and run in-class sessions. This program is an in-class activity only and does not involve any external events.
The LEGO DUPLO elements involved in Discover are:
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STEAM Park Set: team needs to source from LEGO Education
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Discover Inspire Set: received upon registration
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Discover More Set: set of 6 bricks, with one set per student- received upon registration
Registration is through the FIRST Australia Dashboard.
$75 + GST: Includes team registration + Inspire kit
FIRST LEGO League Explore
Each year in early August, FIRST LEGO League Explore releases a new Challenge for teams that focuses on a scientific topic. Teams are sent on a journey of discovery to learn all they can about their topic, then present their findings in the form of a team poster and a moving LEGO model. These projects are then celebrated at Explore Festivals.
Teams for FIRST LEGO League Explore can be school, community or family/friend based, and require 2 - 6 team members aged 6 - 10 years along with a team coach. FLL Explore is not a competition program, but does involve optional Explore Festivals to celebrate team achievements. These can be hosted by your team or school or you may attend a regional event.
Kit requirements for Explore are:
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Spike™ Essential or WeDo 2.0: team needs to source from LEGO Education
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Explore Inspire Set: received upon registration
Registration is through the FIRST Australia Dashboard.
$100 + GST: Includes team registration + Inspire kit
FIRST LEGO League Challenge
FIRST LEGO League Challenge engages students in research, problem-solving, coding and engineering as they build and program a LEGO robot that navigates the missions of a robot game. As part of the Challenge, teams participate in a research project to identify and solve a relevant real-world problem.
Teams for FIRST LEGO League Challenge can be school or community based, and require 2 - 10 team members aged 9 - 16 years along with a team coach. The FLL Challenge program is a competition program and has tournaments in select areas. Teams registered for the upcoming season must attend one event.
Kit requirements for Challenge are:
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LEGO Education robot, including but not limited to Spike™ Prime, Spike Inventor, Ev3 and NXT: team needs to source
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Challenge Season Kit: received upon registration
Registration is through the FIRST Australia Dashboard.
$350 + GST: Field kit*
$200 + GST: Per team registration
*Field kits may be shared between multiple teams
Got A Question?
If you have a question about the robot game or judging session you can reach out to our National Judge Advisor, Melinda Blake, and Head Referee, Fred Westling, directly through our question form. Make sure you browse through the existing posts to see if your question has been answered before! Please note this is the only official platform for Australian event questions.
Practice Kits
FIRST Australia has limited availability of practice kits, which are FIRST LEGO League kits from previous seasons that teams can purchase to practice with before the main season or use to skill-up before competing. These kits include all LEGO needed for the field as well as the field mat. Teams will need to secure their own SPIKE™ Prime (Challenge), SPIKE™ Essential (Explore), STEAM Park kit (Discover) or equivalent.
Missing Parts
Missing a part from your FLL kit? You can reorder any missing parts or packages for free from LEGO on the link below.
Once you have followed this link and chosen your country, enter the set number of the current season:
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Challenge: 45826
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Explore: 45827